Norse
Gods & Goddesses
General List of the Norse Gods, Goddesses
& Other Supernatural Beings: Their Lore, Powers & Influence
The
Scandinavian Folklore consists of a huge variety of creatures, good or evil,
which have frightened people for centuries. They were often meant to scare
children, but even today they are essential and important to the modern
northern society.
Folklore
had been forgotten for a bit because of the coming of Christianity. It was a
time when people feared nature, because we were becoming more industrialized.
The forests, the mountains, and the sea – it all seemed strange, dark and magical,
and because of that, we are now left with evil spirits and monsters who used to
represent our own way of seeing nature.
Power lies in strength and wit
in the legends of Scandinavia. Immense giants and great men challenged the Gods
to prove their worth and win the hand of a beautiful woman. The celestial
animals keep watch and support the world in the cosmic tree Yggdrasil that
holds all the nine worlds. Dwarves live underground forging magical items, and
beasts lie dormant in the underworlds waiting until Ragnarok to partake in the
final battle.
Aegir (Ægir, Eger) Ale-brewer of the
Vanir: King of the Sea. Son of the giant, Fornjótr, and brother of Logi (fire)
and Kári (wind). He is a jotunn, (giant) and a nature spirit. Married to Ran, they had nine daughters
(undines), each characterizing some aspect of ocean waves. Using a large
cauldron given by Thor, he and his daughters brew ale.
While
the relationship between the Aesir Gods and the giants is ambivalent at best,
and often marked by considerable strife, Aegir and Ran enjoy an overwhelmingly
friendly relationship with the Gods. The Gods are apparently regular guests at
Aegir’s magnificent feasts.
Correspondences:
Runes: Laguz, Naudiz
Color: sea-blue, sea-green, turquoise
Day: Thursday
Incense: cedar, rose
Altar: Upon cloth colored like the sea place shells, nets, figures of fish, sea floats
Offerings: singing, blood given to the ocean, aid those who clean the seas.
Plant: oak, polybody (a leathery fern), rose
Rulership: brewing, control of winds & waves, gold, prosperity, sailors, sunken treasure
Stone: coral, turquoise, amethyst
Pronunciation: 'Ah-jeer' (Aegir)
Symbol: dolphin, whale, water
Runes: Laguz, Naudiz
Color: sea-blue, sea-green, turquoise
Day: Thursday
Incense: cedar, rose
Altar: Upon cloth colored like the sea place shells, nets, figures of fish, sea floats
Offerings: singing, blood given to the ocean, aid those who clean the seas.
Plant: oak, polybody (a leathery fern), rose
Rulership: brewing, control of winds & waves, gold, prosperity, sailors, sunken treasure
Stone: coral, turquoise, amethyst
Pronunciation: 'Ah-jeer' (Aegir)
Symbol: dolphin, whale, water
Aesir Gods and Goddesses, is the
main tribe of deities. The Goddesses of the Aesir
are known as the Asynjur - although the term Aesir is used as the general name
for all of the Gods and Goddesses. They live in the celestial fortress Asgard and maintain the
order of the cosmos.
Among them are: Odin, the wisest and most
magically powerful of the Gods; Thor, the fiery-tempered defender of Asgard;
Loki, the cunning trickster; the youthful and universally popular Baldur; the
loving sorceress Frigg; Heimdall, the ever-vigilant watchman; Tyr, the upholder
of law and justice; Idunn, the keeper of the apples of perpetual youth; Bragi,
the court poet, and more.
Alf is another name for the
Elves in Norse mythology, sometimes male ancestral spirits. There are two types
of Elves, the light Elves (Liosalfar) and dark Elves (Svartalfar). Both were
born from the creation Giant Ymir. The light Elves have skin as light as the
sun, are tall beautiful and have long hair. They live in a realm called Alfheim
which is situated just above the earth but below the heavens.
Ancestor is any person from whom one
is descended. The is
a parent or the parent of an ancestor (i.e.,
a grandparent, great-grandparent, great-great-grandparent, and so
forth). Around the world and across the
centuries, numerous cultures have formed traditions to remember and honor
family ancestors. The connection between
the living and the dead was maintained through rituals connected to the burial
place like sacrifice of objects, food and drink. In this we also honor, respect
and pay homage to our Ancestors going all the way back to the Gods and
Goddesses of our Folk themselves, those we are descended from.
Correspondences:
Color: black and grey
Altar: spread a black cloth, and lay it with photographs, paintings, and other depictions of our ancestors - add also symbols of their old tools, and statues of ancestral deities, a bowl of seeds for the future garden, pots of soil, a pitcher of water, and many candles of black and white and grey
Offerings: things they would have liked to eat, drink, smoke, or smell, tend a cemetery and clean up the graves
Color: black and grey
Altar: spread a black cloth, and lay it with photographs, paintings, and other depictions of our ancestors - add also symbols of their old tools, and statues of ancestral deities, a bowl of seeds for the future garden, pots of soil, a pitcher of water, and many candles of black and white and grey
Offerings: things they would have liked to eat, drink, smoke, or smell, tend a cemetery and clean up the graves
Angrboda is the Giantess of Norse
mythology that was the mother of the great Midgard Serpent and the wolf Fenrir.
Her name means ‘The One Who Brings Grief’ or it means ‘She Who Gives Sorrow’. In mythological primary sources, she is
generally only known through her marriage to Loki, and the fact that she is the
mother of several of his children. The Gods abducted
these monstrous children from her hall once they learned of how dangerous they
were.
Correspondences:
Color: Black
Element: Fire
Altar: on a black cloth set a vase of bare oak branches with the dried leaves attached if possible, three lit red candles, a horn of mead, a wooden heart burned to ashes, and an iron knife.
Offerings: ashes smeared on the face, a promise to see ugliness with new eyes.
Color: Black
Element: Fire
Altar: on a black cloth set a vase of bare oak branches with the dried leaves attached if possible, three lit red candles, a horn of mead, a wooden heart burned to ashes, and an iron knife.
Offerings: ashes smeared on the face, a promise to see ugliness with new eyes.
Arvak is one of the two horses
that pulled the sun across the sky in Norse mythology. Arvaks name means 'Awake
early'. Arvak has a magical rune on the back of its ear that was written by
Odin. The other horse is Alsvid who rides with him. Together they pull the
chariot of sun across the sky led by the sun maiden Sol. Both horses are
mentioned in the Grimnismal
part of the Poetic Edda written
by Snorri Sturlusson.
Ask and Embla, (Pronunciations:
'Aye-sk', 'Ehm-blah')the first two humans to be created and the archetypes
of masculinity and femininity. After the Aesir Gods created the cosmos, they
fashioned Ask and Embla from two tree trunks that had washed up onto the beach
of the landmass the Gods had recently raised out of the primordial waters. They
became the father and mother of the entire human species.
Audhumla (Pronunciation:
'Owd-hoom-lah') the Great Cow. Nourisher.
Primal shaping force of the universe. Audhumla is the primeval cosmic cow who
came into existence at the beginning of time through shaping of the melted
Ginnungagap ice. She lived off the Niflheim ice, licking pieces of salt and
hoar frost. The frost giant Ymir lived off of her milk. While licking the
original Ginnungagap Ice, Audhumla formed the shape of a man which became Buri,
who later fathered Bor, and the grandfather of Odin, Vili and Ve.
Correspondences:
Runes: Hagalaz, Uruz
Color: brown, green
Day: Monday
Incense: jasmine, juniper, lotus
Plant: birch, fir, hawthorn, mugwort, rose, willow
Rulership: child-rearing, domestic crafts, motherhood
Stone: copper, quartz crystal, topaz
Symbol: cow
Runes: Hagalaz, Uruz
Color: brown, green
Day: Monday
Incense: jasmine, juniper, lotus
Plant: birch, fir, hawthorn, mugwort, rose, willow
Rulership: child-rearing, domestic crafts, motherhood
Stone: copper, quartz crystal, topaz
Symbol: cow
Austri (east) is one of four
Dwarves in Scandinavian myth. He helps support the dome of the sky which was
the skull from the primordial Giant Ymir. He is helped with his brothers
Westri, Nordi and Sudri. Each Dwarf is located in one of the four cardinal
directions.
Baldur (Baldr,
Bealdor, Balþraz), of the Aesir: The Bright One. His name means “Shining Day.”
Odin's second son, he is the God of Love, Light, Beauty, Loyalty, Innocence,
and Rebirth. He is sacrificed at Midsummer by the dart of the mistletoe, and is
reborn at Yule. He is married to the Goddess of Joy, Nanna, and is father to Forseti.
He was slain by his blind brother Hodur whose hand was guided by the evil Loki,
and will return after Ragnarok.
Correspondences:
Runes: Fehu, Raidho, Sowilo
Color: gold, white
Day: Sunday
Altar: upon a gold and white cloth lay a long row of white candles, incense of cedar and bay, an amber stone with the rune Sowilo upon it, and a horn of mead - a black cloth should be laid nearby.
Offerings: sacrifice something beautiful in a way that gives benefit to others
Incense: cinnamon, frankincense
Plant: ash, chamomile, marigold, St. Johnswort
Rulership: advice, beauty, gentleness, harmony, reconciliation, reincarnation
Stone: gold, goldstone
Pronunciation: 'Baul-dur' (Baldr)
Symbol: the Sun, air
Runes: Fehu, Raidho, Sowilo
Color: gold, white
Day: Sunday
Altar: upon a gold and white cloth lay a long row of white candles, incense of cedar and bay, an amber stone with the rune Sowilo upon it, and a horn of mead - a black cloth should be laid nearby.
Offerings: sacrifice something beautiful in a way that gives benefit to others
Incense: cinnamon, frankincense
Plant: ash, chamomile, marigold, St. Johnswort
Rulership: advice, beauty, gentleness, harmony, reconciliation, reincarnation
Stone: gold, goldstone
Pronunciation: 'Baul-dur' (Baldr)
Symbol: the Sun, air
Beli is a Frost Giant of Norse
myth and the brother of the Giantess Gerthr. He ended up fighting the God
Freyr. Freyr was wanting to court with Gerdr. He came round to see her and
entered her home without a weapon to show that he came in peace. Eventually a
quarrel erupted that turned into a bitter fight. Freyr ripped the antlers of a
dead deer's head and used it as a weapon against Beli. In the ensuing fight
Freyr defeated the Frost Giant Beli and was rewarded the title ‘Beli’s Killer’.
The Dwarf Harr claimed that Freyr could have killed Beli with just his bare
hands.
Bestia is the daughter of the primordial Frost Giant Ymir
and Mimir. She was married to a Giant called Bor who was the son of Buri the
first Giant to emerge from the melted iced of the Audumla cow. She and Bor had
three sons who became the Aesir Gods. They were Odin, Ve and Vili. Later these
three sons slew Ymir.
Birds play prominent and diverse
roles in folklore, religion, and popular culture. In religion, birds may serve
as either messengers, attendants or leaders for a deity. As in the case of
Hugin and Munin, two common ravens who whispered news into the ears of the
Norse God Odin. In some myths, humans and other beings acquire the ability to
fly like birds. Such supernatural flight, like many mythological powers, can be
either good or evil. Norse tales told that the Goddess Freya's feather cloak
enabled the wearer to fly. And a Golden Eagle sits atop
Yggdrasil watching the universe.
Borr (Pronunciation: 'Boor' Bor) is one of the ancient
Giants of Norse myth that is the grandson to the great Ymir and the husband of
Bestla. No mother of Borr was ever mentioned, and it is not clear how he was
actually conceived. His sons were the
Aesir Gods Odin, Ve and Vili.
Bragi (Brage), of the Aesir: The bard of
the Gods and the God of Eloquence, Poetry and Wisdom. He is a son of Odin and
Frigg, and husband to Idunn. Bragi is the God of poets and the patron of all
skaldi (poets) in Norse culture. He is renowned for wisdom, and most of all for
fluency of speech and skill with words. He is said to bring inspiration to
poets and writers. The Norse word for poetry is bragr. It is said that runes
were carved on the tongue of Bragi.
Correspondences:
Runes: Ansuz, Gebo, Mannaz, Othala
Day: Wednesday
Color: orange, multi-colored
Incense: sandalwood, storax
Plant: beech, fern, lily of the valley
Rulership: arts, music, poetry, song
Stone: agate, carnelian
Pronunciation: 'Bray-gee' (Bragi)
Symbol: harp, book, poetry
Runes: Ansuz, Gebo, Mannaz, Othala
Day: Wednesday
Color: orange, multi-colored
Incense: sandalwood, storax
Plant: beech, fern, lily of the valley
Rulership: arts, music, poetry, song
Stone: agate, carnelian
Pronunciation: 'Bray-gee' (Bragi)
Symbol: harp, book, poetry
Brownie is a legendary creature
popular in folklore around Scotland and England. In folklore, a brownie
resembles the hob, similar to a hobgoblin. Brownies are said to inhabit houses
and aid in tasks around the house. However, they do not like to be seen and
will only work at night, traditionally in exchange for small gifts of food.
Failing to reward the brownie for his service, would result in either the
brownie leaving the household or at worse, mischievously causing havoc in the
house, such as breaking dishes, spoiling milk, and chasing away cattle or other
animals from the property.
Buri (Pronunciation: 'Boor-ee') is one of the first Giants to
emerge from the melted ice of the Audumla cow according to Norse belief. He had
a son named Bor who married to a Giantess named Bestia. He had three grandchildren
by them. It was these grandchildren that became and started the pantheon of the
Aesir Gods.
Changeling is a creature found in folklore and folk religion. It is
typically described as being the offspring of a fairy, troll, elf or other
legendary creature that has been secretly left in the place of a human child.
Sometimes the term is also used to refer to the child who was taken. Since most
beings from Scandinavian folklore are said to be afraid of iron, Scandinavian
parents often placed an iron item such as a pair of scissors or a knife on top
of an unbaptized infant's cradle.
Disir (Pronunciation: 'Dee-seer') is ancestral female spirits to
whom Winter Nights and Disting are holy.
They watch over the family in general but more particularly the person
who will carry on the line. The Disirs
work under Freya.
The Valkyries are Disir.
They were afforded
worship in ancient times and in the Ynglinga Saga a feast held in their honor
is described. The Disir often appear to members of their families to help or
punish and are said to appear in dreams. The Idesa or Disir of one's family may
be called upon in some spell workings particularly those dealing with family
matters. They are helpful with childbirth and also attend deaths.
Correspondences:
Color: grey
Altar: upon cloth place the last sheaf of grain harvested for the year, and the last vegetables pulled from the ground - also mead
Offerings: food to the Ancestors, divination
Color: grey
Altar: upon cloth place the last sheaf of grain harvested for the year, and the last vegetables pulled from the ground - also mead
Offerings: food to the Ancestors, divination
Dragon is enormous serpents, armored with
impenetrable scales and equipped with one of two pairs of legs and a set of
bat-like wings, wedge-shaped heads and long, poisonous fangs. Some sported twin
horns, enormous claws and a forked or barbed tail. Welsh dragons were often
red, German were white, others came in black, yellow, green, purple, or blue.
Draugr (Pronunciation:
'Drow-ger') an undead creature hell bent on revenge from Norse mythology.
The name means ‘Ghost’ in old Norse language. The Draugr wandered about the
countryside in search for its former enemies to exact revenge. They lived in
the body of their former life and dwelled amongst the graveyards. They also
lived in tomb-like barrows. If anyone built a house nearby the Draugr would
haunt the place and torment those that lived there.
Dvalin is the name of one of four
graceful stags that lived in the enchanted world of the Yggdrasil tree. They
lived in the high branches and spent their time peacefully feeding on the ever
fresh and nutritious leaves of Yggdrasil. By standing on their back legs,
Dvalin and the other stags could just about reach the highest leaves of
Yggdrasil. The antlers of the stag were quite magical as they produced sweet
honey dews that fell onto earth furnishing all the waters and rivers.
Dwarf are little men have
the power to become invisible and to assume any shape. A dwarf is a being that dwells
in mountains and in the earth, and is variously associated with wisdom,
smithing, mining, and crafting. They live for several hundred years and
some can see the future.
They usually look like men with large heads, wizened faces, long grey
beards and misshapen short legs and feet. Female dwarfs are hardly ever mentioned.
Einherjar (Pronunciation:
'Eye-n-hare-yar') are the spirits of the dead who live with the Aesir. The Valkyries
come down from the Otherworld to the remains of a battle field and take the
souls of those who died heroically to the Otherworld. Here they train and fight
until the day of Ragnarok where they will return to earth and fight against the
Giants alongside mankind.
Eir (help or mercy) (Pronunciation:
'Ire') is a Goddess of healing and shamanic healers, companion of the Goddess
Frigg. Lyfjaberg (hill of healing) is where the Goddess sits surrounded by her
helpful spirits. She presided over childbirth was held to possess power over
life and death, and was revered as a life giver, both in the family home and in
the courts of kings.
Correspondences:
Runes: Uruz
Day: Sunday
Color: purple, green, orange, white
Incense: lavender, sage
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a pot of healing salve.
Offering: inventory the medical supplies, help those who are poor and ill
Plant: apple, garlic
Rulership: health, life, childbirth, death
Stone: agate, aquamarine, carnelian
Symbol: sun, health, mercy, air
Runes: Uruz
Day: Sunday
Color: purple, green, orange, white
Incense: lavender, sage
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a pot of healing salve.
Offering: inventory the medical supplies, help those who are poor and ill
Plant: apple, garlic
Rulership: health, life, childbirth, death
Stone: agate, aquamarine, carnelian
Symbol: sun, health, mercy, air
Elf according to Anglo-Saxon
lore there are two types of elves, the light Elves (Liosalfar) and dark Elves
(Svartalfar). They come in all shapes and sizes but all work very
powerful magick. Most resemble slender humans in their natural shape, but they
can change or vanish in the blink of an eye. Dark elves of Germany are said to
be hideous while Danish elves are renowned for their beauty. In English
folklore, male elves are described as wizened old men while the females are
lovely, golden haired maidens. An elf may be small enough to sleep under a
toadstool or large enough to pass as human.
Fafnir was great Dragon of Norse
legend. He was born from the Dwarf Hriedmar as a human but later became a
Dragon. He later shed his wings and became a Wurm. Fafnir had poisonous breath
which he used to plague his land. Regin sought the mortal hero Sigurd to kill
Fafnir to end this madness. When Sigurd slew the beast he roasted its tongue in
a fire and drank its blood giving him the ability to speak all languages.
Fenrir (Pronunciation:
'Fen-reer') is one of three great monsters born from the Giantess Angrboda
and the trickster God Loki. It was a wolf of enormous size and a fierce manner.
Its siblings were Hel, Goddess of the underworld and the Midgard Serpent. The Gods
brought up the wolf as a pet but when it became too large and dangerous they
tied it with chains. The wolf Fenrir bit Tyr's hand off. At Ragnarok Fenris
would destroy creation but eventually he would be killed by Vidar, son of Odin.
Fire Giant is a certain class of giants said to reside in
Muspelheim, the world of heat and fire, ruled by the fire giant Surtr. The main
role of the fire giants in Norse mythology is to wreak the final destruction of
the world by setting fire to it at the end of Ragnarok, when the giants of
Jotunheim and the forces of Hel shall launch an attack on the Gods, and kill
all but a few of them.
Forseti (Forseti,
Foseti, Forsyte), of the Aesir: His name means 'Chairman.' He is the God
of Law and Justice - through arbitration and also a settler of lawsuits and
quarrels. A son of Balder and Nanna, Nep's daughter. His hall had a silver
ceiling radiating light seen for a great distance. It is interesting to note
that in even today's Iceland, the president is still called a 'Forseti'.
Correspondences:
Runes: Tiwaz, Ingwaz, Jera, Raidho, Perdhro
Color: yellow, silver, white
Day: Friday
Incense: cedar, rose
Altar: upon cloth of white place eight red candles, a horn of mead, and a great axe
Offerings: provide mediation for those who are warring
Plant: mountain ash, yew, ivy, holly, nuts & cones
Rulership: justice, law, mediation, peace, reconciliation, truth
Stone: amethyst, aquamarine, lapis lazuli, tin
Pronunciation: 'Fore-set-ee' (Forseti)
Symbol: the scales of justice, air
Runes: Tiwaz, Ingwaz, Jera, Raidho, Perdhro
Color: yellow, silver, white
Day: Friday
Incense: cedar, rose
Altar: upon cloth of white place eight red candles, a horn of mead, and a great axe
Offerings: provide mediation for those who are warring
Plant: mountain ash, yew, ivy, holly, nuts & cones
Rulership: justice, law, mediation, peace, reconciliation, truth
Stone: amethyst, aquamarine, lapis lazuli, tin
Pronunciation: 'Fore-set-ee' (Forseti)
Symbol: the scales of justice, air
Freyja (Freya, Frouwa, Frøya) of the Vanir: She is the Great Goddess,
second only to Frigg. Her name means “The Lady.” The Goddess of the magic known
as Seidhr (German Seith) which she taught to Odin, eroticism, physical
well-being; She is the Queen of the Valkyries who choose those to be slain in
battle and carry them to Valhalla. She is daughter of Njord, and twin sister to
Freyr.
She
is also a warrior Goddess of great wisdom and magick. She wears the sacred
necklace Brisingamen, which she paid for by spending the night with the
dwarves. She is married to Odr and her children are Hnoos and Gersemi. Hers is
the magic of reading runes, trance & astral travel, and casting spells. She
owns a falcon cloak, takes dove form, rides in a chariot drawn by two cats, or
rides a boar. She weeps tears of gold, which become amber, called "Freya's
Tears".
Correspondences:
Runes: Fehu, Kaunaz, Jera, Uruz
Wheel of Year: Beltane, Lughnasadh
Color: black, green, red, gold
Day: Friday
Incense: mint, rose, strawberry
Altar: upon cloth place gilded sheaves of wheat, gilded and silvered flowers, gilded nuts, sugared fruits, corn dollies and straw ornaments, a chalice of mead and a horn of beer, and figures of Frey and Freya
Offerings: love, ritual sex as appropriate
Plant: alder, apple, birch, bramble, elder, mugwort, rose, tansy, mistletoe, yarrow
Rulership: beauty, cats, love, magic, passion, romance, sex, trance, wealth, witchcraft
Stone: amber, copper, emerald, jade, malachite, moonstone, silver
Pronunciation: 'Fray-ya' (Freyja)
Symbol: boar, cat, Full Moon, necklace, spider, falcon, earth
Runes: Fehu, Kaunaz, Jera, Uruz
Wheel of Year: Beltane, Lughnasadh
Color: black, green, red, gold
Day: Friday
Incense: mint, rose, strawberry
Altar: upon cloth place gilded sheaves of wheat, gilded and silvered flowers, gilded nuts, sugared fruits, corn dollies and straw ornaments, a chalice of mead and a horn of beer, and figures of Frey and Freya
Offerings: love, ritual sex as appropriate
Plant: alder, apple, birch, bramble, elder, mugwort, rose, tansy, mistletoe, yarrow
Rulership: beauty, cats, love, magic, passion, romance, sex, trance, wealth, witchcraft
Stone: amber, copper, emerald, jade, malachite, moonstone, silver
Pronunciation: 'Fray-ya' (Freyja)
Symbol: boar, cat, Full Moon, necklace, spider, falcon, earth
Freyr (Yngvi-Freyr,
Ingwaz, Fröj), of the Vanir: His name means “Lord,” and he is the lord of
prosperity, eroticism, peace, and physical well-being, and his weapon is a
magic sword and he has a magic ship that sails unguided to its destination. Freyr
is described as being very handsome, powerful, merciful and kind, and is called
the "God of the World". As a fertility God of love and pleasure,
Freyr was often depicted with an enlarged phallus. He is Freya's twin brother
and is married to Gorda.
Like
the Celtic God Cernunnos, he is the horned God of fertility and King of the
Elves. He is married to Gerd and is father to Fjolnir. His golden boar, Gullenbursti, is the dawn of day. He rules
over Alfheim, the land of the Light Elves. He and Freyja are the archetypal
Lord & Lady of Wicca/Witchcraft.
Correspondences:
Runes: Ansuz, Ingwaz, Jera, Raidho, Sowilo
Color: gold, green, red
Day: Friday
Incense: mint, rose, sandalwood
Altar: upon cloth set a sheaf of grain, a golden cup of mead, a plate of bread and honey, the figure of a carved phallus, the figure of a boar, and an empty sheath
Offerings: mead, those who partake in sex magic should do so in his honor
Plant: ash, holly, ivy, mountain ash, nuts & cones, St. Johnswort, yew
Rulership: rain, sunshine, harvest, horses, joy, love, ships, success, wealth, weather
Stone: brass, bronze, gold, goldstone, rose quartz
Pronunciation: 'Fray-er' (Freyr)
Symbol: boar, Sun, sword, phallus, earth
Runes: Ansuz, Ingwaz, Jera, Raidho, Sowilo
Color: gold, green, red
Day: Friday
Incense: mint, rose, sandalwood
Altar: upon cloth set a sheaf of grain, a golden cup of mead, a plate of bread and honey, the figure of a carved phallus, the figure of a boar, and an empty sheath
Offerings: mead, those who partake in sex magic should do so in his honor
Plant: ash, holly, ivy, mountain ash, nuts & cones, St. Johnswort, yew
Rulership: rain, sunshine, harvest, horses, joy, love, ships, success, wealth, weather
Stone: brass, bronze, gold, goldstone, rose quartz
Pronunciation: 'Fray-er' (Freyr)
Symbol: boar, Sun, sword, phallus, earth
Frigg (Frigga,
Frija, Fricka), of the Aesir: Her name means “Love,” and she is Odin's wife,
and mother to Baldur and Hoor. She is the Goddess of Civilization and the true
Mother of all and protector of children. She spins the sacred Distaff of life,
and is said to know the future, although she will not speak of it.
She
spends her time spinning golden thread or weaving bright colored clouds. In
order to perform this work she made use of a jeweled spinning wheel which shone
brightly in the sky known as "Frigg's spinning wheel in the north"
and in the south known as orions belt/girdle.
Correspondences:
Runes: Berkanan, Dagaz, Mannaz, Uruz
Wheel of Year: Beltane, Lughnasadh
Color: blue, silver, green, white
Day: Friday
Incense: lily of the valley, strawberry, rose
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a drop spindle full of handspun yarn
Offering: learn to spin, bring harmony to some place that needs it
Plant: birch, fir, hawthorn, spindletree, elder
Rulership: abundance, childbirth, fertility, children, marriage, love, crafts, farming
Stone: copper, emerald, moonstone, rose quartz, silver
Pronunciation: 'Frih-gah' (Frigga)
Symbol: crown, mother, family, dog, distaff, air
Runes: Berkanan, Dagaz, Mannaz, Uruz
Wheel of Year: Beltane, Lughnasadh
Color: blue, silver, green, white
Day: Friday
Incense: lily of the valley, strawberry, rose
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a drop spindle full of handspun yarn
Offering: learn to spin, bring harmony to some place that needs it
Plant: birch, fir, hawthorn, spindletree, elder
Rulership: abundance, childbirth, fertility, children, marriage, love, crafts, farming
Stone: copper, emerald, moonstone, rose quartz, silver
Pronunciation: 'Frih-gah' (Frigga)
Symbol: crown, mother, family, dog, distaff, air
Frost Giant are huge beings from
Niflheim, an icy region where it constantly snows and it is always winter. They
are enemies to the Norse Gods and they would frequently fight them or challenge
them to difficult tasks in order to prove their power. The first of the Frost
Giants was Ymir, born from an icicle.
Fulla (Volla, Fylla) (Pronunciation: 'Fool-ah') is a bountiful Asynjur Goddess. In
Norse mythology, Fulla is described as wearing a golden ribbon and as tending
to the ashen box and the footwear owned by the Goddess Frigg, and, in addition,
Frigg confides in Fulla her secrets.
Fulla
also appear in some kennings (metaphores). According to Skáldskaparmál,
höfuðband Fullu (ribbon of Fulla) is a kenning for gold. Another example is
found in GÃsla saga: "Fulla of rain of spear-shafts hall", which
translates as simply meaning woman.
Correspondences:
Colors: white, blue
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a sheaf of grain
Offering: inventory the food supplies, honor the virtue of hospitality
Colors: white, blue
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a sheaf of grain
Offering: inventory the food supplies, honor the virtue of hospitality
Fylgja is a female spirit of a woman or an animal from Norse
belief which took many different forms giving messages to people in their
dreams. Some Fylgia would stay with one family living with them through the
generations. There are sometimes seen as mothers and were a part of the mother
worship among the Norse. Each person may have one or more Fylgia watching over
them. It is also believed that the Fylgia give advice and if the person heeds
to such advice, they will be strong and lucky but if they ignore the advise the
Fylgia will abandon them and they will soon die.
Garm is a hellish dog of
Scandinavian legend. He guards the entrance of the underworld and has four eyes
and his body is always covered in blood. He is extremely vicious to those that
have done wrong in life before they enter the underworld. At Ragnarok he howls
before the final battle and when many creatures and Gods lay dead he fights Tyr
the one handed God and both kill each other.
Gefion (Gefjun, Gefyon, Gebjun): The Giver. The Goddess of
Virtue and un-married women: A fertility Goddess and a shape-shifter. She
created the island of Zealand with her plough. All women who die
virgin are sent to her hall to become her servants in the afterlife, and thus
she is characterized as a Goddess of virtue, yet she was also a fertility Goddess.
The Goddess' name is also shared with a Norse term meaning
"marriage", represented by the English language as "give",
meaning "wife".
Correspondences:
Runes: Fehu, Gebo, Jera
Color: gold, green, white
Day: Friday
Incense: floral scents
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a white stone
Offering: do things alone without aid, all work should be solo for a day
Plant: alder, corn, elder, hawthorn, thyme, wheat, yarrow
Rulership: crops, fertility, good fortune, land, luck, magical arts, plowing, prosperity
Stone: amber, copper, malachite
Pronunciation: 'Geef-yawn' (Gefjon)
Symbol: corn, plow, wheat, ox, air
Runes: Fehu, Gebo, Jera
Color: gold, green, white
Day: Friday
Incense: floral scents
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a white stone
Offering: do things alone without aid, all work should be solo for a day
Plant: alder, corn, elder, hawthorn, thyme, wheat, yarrow
Rulership: crops, fertility, good fortune, land, luck, magical arts, plowing, prosperity
Stone: amber, copper, malachite
Pronunciation: 'Geef-yawn' (Gefjon)
Symbol: corn, plow, wheat, ox, air
Gerd (Pronuciation: 'Geard-ah'
Gerda) is a Giantess of Norse mythology. Gerd means ‘the Goddess of the
Cultivated Land’. She was the daughter of Angrboda and Gimir the Frost Giant.
The God Freyr fell in love with her. He sent Skirnir on a mission to get Gerd
to meet with him, and if successful Skirnir will get Freyr’s enchanted sword.
Skirnir at first tried to convince her with lovely words but failing this used
magic runes to subdue her into agreeing to meet Freyr. She is a
Goddess of fruitfulness in some aspects; however, she is also the protector of
maidens and their modesty.
Correspondences:
Colors: brown, green
Altar: bury a sword, above the burial place a cloth with bunches of herbs from the garden and a cup of ale
Offerings: give aid to those who have lost children through choice or not
Colors: brown, green
Altar: bury a sword, above the burial place a cloth with bunches of herbs from the garden and a cup of ale
Offerings: give aid to those who have lost children through choice or not
Geri and Freki are the two pet wolves of
the great Norse God Odin. Geri means ‘Ravener’ and Freki means ‘Glutton’. They traveled the world together and slowly
populated the earth with wolves, their offspring. Odin also encouraged his warriors to fight
like wolves.
Giant (jotunn) are more properly
called the “devourers,” the chaotic spirits of night,
darkness, winter, and death, who are often the enemies of the Aesir. The jotunn are a mythological race that live in Jotunheimr. They were
banished there by the Aesir who refuse them entry to their world, Asgard. The jotunn frequently interact with the Aesir,
as well as the Vanir. They are usually in opposition to, or in competition
with, them but also interact with them in a non-hostile manner. Some jotunn even intermarry with the Aesir
and Vanir. This very complex relationship between these two comparable races
develops most notably in the Prose Edda and the Poetic Edda.
Gnome are good natured, old, and hunch-backed, their
skin is always earth toned (grey or brown usually) so they can blend in with
their surroundings. They can move through the earth in any direction without
tunnels, like a fish in water.
Goblin can appear benevolent,
while others are mischievous or malevolent creatures. They are attributed with
various (sometimes conflicting) abilities, temperaments and appearances
depending on the story and country of origin. In some cases, goblins are little
creatures related to the brownie and gnome. They are usually small, sometimes
only a few inches tall, sometimes the size of a dwarf, and have magical
abilities; they are greedy, especially for gold and jewelry.
Good
Dwarves: The Master Smiths. The
dwarfs are small and misshapen creatures made from the maggots in the giants
Ymir dead body. They live under the ground. The dwarfs are natural good at
crafting and loves treasures and the rare metals.
Correspondences:
Color: brown, dark green, gold, yellow
Incense: cinnamon, ginger, milk & honey, spicy scents
Plant: ferns, fir, juniper, pine
Rulership: passiveness
Stone: diamond, gold, goldstone, iron, pyrite, steel, zircon
Symbol: anvil & hammer, jewelry, weapons
Color: brown, dark green, gold, yellow
Incense: cinnamon, ginger, milk & honey, spicy scents
Plant: ferns, fir, juniper, pine
Rulership: passiveness
Stone: diamond, gold, goldstone, iron, pyrite, steel, zircon
Symbol: anvil & hammer, jewelry, weapons
Grendel is a large human like
monster in the Norse tales of Beowulf. He lived in the swamps and hated the
sound of laughter and fun. At night he would emerge from his lair and kill
around thirty warriors, dragging them back to his swamp to gorge on them.
Gullinbursti was the golden bristled
boar crafted by the dwarves Brokk and Sindri during their wager with Loki. He
later pulled the chariot of the God Frey. The boar is said to be able to run
through the air and over the sea, day or night. Also, it shines so brightly
that wherever it goes, no matter how gloomy the surrounding, the boar will
light the way.
Gullveig (Heid) of the Vanir: The Gleaming One. Mistress
of Magic. She came to live with the Aesir as a handmaiden to Freyja and a
teacher of Seidhr. The Aesir tried to kill her, sparking the war with the
Vanir. This was the first war in the world. For a long time the battle raged to
and fro, with neither sides gaining much ground. Eventually the Gods became
weary of war and began to talk of peace and hostages. Both sides swore to live
side by side in peace.
Correspondences:
Runes: Dagaz, Ehwaz, Sowilo, Tiwaz
Color: gold
Day: Sunday
Incense: amber, cinnamon, frankincense
Plant: ash, celandine, chamomile, marigold, mistletoe, St. Johnswort
Rulership: healing, magic, seer-ship, sorcery
Stone: chrysolite, copper, gold, jacinth, topaz
Symbol: Sun
Runes: Dagaz, Ehwaz, Sowilo, Tiwaz
Color: gold
Day: Sunday
Incense: amber, cinnamon, frankincense
Plant: ash, celandine, chamomile, marigold, mistletoe, St. Johnswort
Rulership: healing, magic, seer-ship, sorcery
Stone: chrysolite, copper, gold, jacinth, topaz
Symbol: Sun
Hati is one of the great wolves
of Norse mythology. His name means ‘Despiser’ and he will consume the moon at
Ragnarok, the end of days. He helped bring the world to an end with Skoll who
chased the sun.
Heimdall (Heimdallr,
Rig, Hallinskidhi) of the Aesir: The White God of Light and
Guardianship. Born of nine maidens, all of whom were sisters, He is the
handsome gold-toothed guardian of Bifrost, the rainbow bridge leading to
Asgard, the home of the Gods, and thus the connection between body and soul. As
a child, Heimdall was sent by the Gods to teach humans to kindle the holy fire,
to instruct them in runic wisdom, to teach them workmanship and handicraft,
organized their society, and originated and stabilized the three classes of men
as spoken of in the Song of Rig.
He
lived long as a man among men, and his ruler ship was a golden age of peace and
prosperity. Heimdall slept with three different women who bore the ancestors to
the three different classes: earls, farmers and serfs. When he died as a human,
he returned to the Gods where he was stripped of his aged human shape, regained
his eternal youth and was taken into Asgard. It is He who will sound the signal
horn to the Aesir that Ragnarok is beginning.
Correspondences:
Runes: Ehwaz, Ingwaz, Mannaz, Tiwaz
Color: white, multi-colors
Day: Thursday
Incense: birch
Plant: avens, oak, polypody, rose, verbena
Rulership: beginnings & endings, against evil, guardian, morning light, protection
Stone: amethyst, aquamarine, bronze, copper, gold
Pronunciation: 'Highm-dahl' (Heimdall)
Symbol: horn, rainbow, light, ram
Runes: Ehwaz, Ingwaz, Mannaz, Tiwaz
Color: white, multi-colors
Day: Thursday
Incense: birch
Plant: avens, oak, polypody, rose, verbena
Rulership: beginnings & endings, against evil, guardian, morning light, protection
Stone: amethyst, aquamarine, bronze, copper, gold
Pronunciation: 'Highm-dahl' (Heimdall)
Symbol: horn, rainbow, light, ram
Hela (Hel, Hell,
Haljô) of the Aesir: The Goddess of the Dead and the Afterlife, she herself is
half-dead, half alive. The Vikings viewed her with considerable trepidation.
Nevertheless, the Germans saw her as Mother Holle and helpful in times of need,
but vengeful upon those who transgress natural law.
Hela
welcomes all those who do not die gloriously in battle but of accidents,
sickness or of old age, and are hence unworthy of the higher abodes of the
Gods. Hellas realm in itself isn't bad, with older sources make it rather
pleasant, and indeed a close reflection of the idealized god-house seen in
descriptions of Valhalla (Hel and Odin have much in common, in fact). The
concept of Hela and her kingdom is certainly something that has been immensely
twisted by later Christian writers into something more fitting of horror
fiction rather than the ruler of the kingdom of death.
Correspondences:
Runes: Beorc, Hagalaz, Isa
Wheel of the Year: Samhain, Yule
Moon phase: dark, new
Color: black, white
Day: Saturday
Incense: myrrh, storax
Altar: upon black cloth to the right place four black candles, a skull, bones, a pot of earth, a pile of withered leaves, and a gravestone and/or upon white cloth to the left place four white candles, incense, an ivory chalice of mead, a crystal sphere, and a bunch of dried roses - veil the windows
Offerings: blood, difficulty, an arduous task that will take all you have to give, and will benefit the generations yet to come
Plant: wormwood, hellebore, juniper, belladonna, willow, yew
Rulership: dark magic, revenge, death, change
Stone: black agate, jet, lead, obsidian, onyx
Pronunciation: 'Hel-lah' (Hella)
Animal: wolf, owl, raven, dog
Runes: Beorc, Hagalaz, Isa
Wheel of the Year: Samhain, Yule
Moon phase: dark, new
Color: black, white
Day: Saturday
Incense: myrrh, storax
Altar: upon black cloth to the right place four black candles, a skull, bones, a pot of earth, a pile of withered leaves, and a gravestone and/or upon white cloth to the left place four white candles, incense, an ivory chalice of mead, a crystal sphere, and a bunch of dried roses - veil the windows
Offerings: blood, difficulty, an arduous task that will take all you have to give, and will benefit the generations yet to come
Plant: wormwood, hellebore, juniper, belladonna, willow, yew
Rulership: dark magic, revenge, death, change
Stone: black agate, jet, lead, obsidian, onyx
Pronunciation: 'Hel-lah' (Hella)
Animal: wolf, owl, raven, dog
Hermod of the Aesir: The Brave One. Son of Odin.
Hermodr the Brave (war-spirit), was the messenger of the Gods. He agreed to go
and offer Hel a ransom in exchange for Baldur's return to Asgard. On reaching
Hel's hall, Hel announced that Balder would only be released if all things,
dead and alive, wept for him. He is the son of God Odin and often equated to
the Greek God Hermes.
Correspondences:
Runes: Ehwaz, Ingwaz, Tiwaz
Color: red
Day: Tuesday
Incense: dragon’s blood, pepper
Plant: hawthorn, pine, thistle, woodruff, wormwood
Rulership: bravery, honor
Stone: bloodstone, garnet, iron, red agate, red topaz, ruby, steel
Pronunciation: 'Hare-mod' (Hermod)
Symbol: shield, sword, messenger
Runes: Ehwaz, Ingwaz, Tiwaz
Color: red
Day: Tuesday
Incense: dragon’s blood, pepper
Plant: hawthorn, pine, thistle, woodruff, wormwood
Rulership: bravery, honor
Stone: bloodstone, garnet, iron, red agate, red topaz, ruby, steel
Pronunciation: 'Hare-mod' (Hermod)
Symbol: shield, sword, messenger
Hex is the old Germanic word
for a Witch. In Scandinavian myth the Hex is proficient in casting spells and
has great knowledge in nature and natural forces. The word was also used to
simply mean a magic ‘spell’, usually with malevolent purposes such as
a curse.
Hod (Pronunciation: 'Hawd') is
the God of darkness and winter, the blind son of Odin and Frigg, as well as the
brother of Baldur. It was Hod who threw the mistletoe (guided by Loki) which
was to slay the otherwise invulnerable Baldur. For this crime, Odin and Rind
gave birth to Vali specifically so he could kill Hod.
Hod is a mighty warrior and the blind God of war, a
God of brute strength and force. His blindness is often equated with the
non-judgment or the blind wrath of battle. Such a comparison truly reflects the
character of the God in mythological sources that do in fact depict him as
being free of particular malice or evil mindset.
Holda (Holle, Berchta) (Pronunciation: 'Hool-dah') Goddess
known through German folklore, her name means "the Gracious One". She
has much in common with Frigga, being the patroness of spinners and the keeper
of social order, especially enforcing taboos about working on holy days. She is
also said to be the keeper of the souls of young children, and women who want
to bear children ask for them at her well. Holda also appears at times as the
leader of the Wild Hunt.
According to one tale, it was she who taught humans
how to plant and process flax. When it snows, Holda is supposed to be shaking
out her feather-bed. Hulda - Despite the ill treatment we see of the Goddess in
later legends (which often depicts her as cruel, ugly / physically deformed or
malicious), Holda is in fact a kindly, gracious and helpful Goddess -as
indicated by the root meaning of her name (OHG hold: inclined, devoted, gracious,
kind). This name is a later derivative of Holda.
Correspondences:
Runes: Hagalaz, Isa
Color: black, brown
Day: Saturday
Incense: storax, myrrh
Altar: on cloth lay a spindle full of spun wool, a basket of white goose-feathers, two white candles, a needle and thread, a horn of mead, and a dish of honey-cakes, lean a broom against the altar
Offerings: cakes buried under the earth, organize and clean the house
Plant: beech, elm, ivy, blackthorn, yew
Stone: onyx, jet, obsidian, lead
Symbol: wolf, bear, earth
Runes: Hagalaz, Isa
Color: black, brown
Day: Saturday
Incense: storax, myrrh
Altar: on cloth lay a spindle full of spun wool, a basket of white goose-feathers, two white candles, a needle and thread, a horn of mead, and a dish of honey-cakes, lean a broom against the altar
Offerings: cakes buried under the earth, organize and clean the house
Plant: beech, elm, ivy, blackthorn, yew
Stone: onyx, jet, obsidian, lead
Symbol: wolf, bear, earth
Horse has a spiritual practice
with archaeological evidence of its existence during the Iron Age and, in some
places, as far back as the Bronze Age. The horse was seen as divine, as a
sacred animal associated with a particular deity, or as a totem animal
impersonating the king or warrior. Sleipnir is a grey eight-legged
horse. There are also Skinfaxi
and Hrimfaxi, the horses which
bring daylight and night. Along with Gyllir, Lettfeti, Arvak, Silfrtopp..., the
list could go on for dozens more.
Huginn is one of the ravens of the mighty Norse God Odin.
His name means ‘Thought’ and is accompanied by his brother Muninn meaning
‘Memory’. They spy on the entire world and come to rest on Odin’s shoulders and
whisper any vital news to his ear. Odin sends them out in the morning and they
return at the end of the day.
Idunna (Iduna, Ostara, Idunn, Austrôn), of the Aesir:
The Goddess of immortality, youth and beauty. She is the Goddess of the spring,
eternal youth and the keeper of the golden apples and granter of eternal
youthfulness.
Idunn
is the custodian of the golden apples which allowed the Aesir gods to maintain
their youthfulness, and was the only one among the Gods who was allowed to
gather them, which she safely kept in a golden chest. Idunnas' (Ostara to the
continental Germans and Anglo Saxons) totem animal is the Rabbit, (which is
known as the Easter Bunny) due to its tendency for quick and numerous
reproduction. Another of her symbols is the Egg, symbolizing eternal life and
fertility. Her memory proved so enduring in Saxon England that the springtime
feast was eventually called by her Saxon name; Easter.
Correspondences:
Runes: Ehwaz, Othala
Wheel of Year: Spring Equinox
Color: green, gold
Day: Monday
Incense: apple blossom
Altar: outside upon cloth place a bowl of apples in different colors, a horn of mead, a polished stone, a bowl of nuts, and many gardening tools such as hoes and spades
Offerings: concentrate entirely on gardening one day, even in inclement weather
Plant: birch, fir, hawthorn, apple, rose, willow
Rulership: beauty, long life, responsibility, youth
Stone: copper, crystal, quartz, smoky topaz
Pronunciation: 'Eye-dune-ah' (Idunna)
Symbol: golden apple, youth, earth
Runes: Ehwaz, Othala
Wheel of Year: Spring Equinox
Color: green, gold
Day: Monday
Incense: apple blossom
Altar: outside upon cloth place a bowl of apples in different colors, a horn of mead, a polished stone, a bowl of nuts, and many gardening tools such as hoes and spades
Offerings: concentrate entirely on gardening one day, even in inclement weather
Plant: birch, fir, hawthorn, apple, rose, willow
Rulership: beauty, long life, responsibility, youth
Stone: copper, crystal, quartz, smoky topaz
Pronunciation: 'Eye-dune-ah' (Idunna)
Symbol: golden apple, youth, earth
Imp is a mythological
being similar to a fairy or goblin, frequently described in folklore and superstition.
Originating from Germanic folklore, the imp was a small lesser goblin. Imps
were often mischievous rather than evil or harmful, and in some regions, they
were portrayed as attendants of the Gods.
Jord (Pronunciation: 'Yord') is the great Goddess of the wild, primitive and
uncivilized areas on Earth. Jord is the mother of Thor who was fathered by
Odin. Identified as a giantess, she is often referred to in poetry as
"Odin's bride". The traces that have survived of the worship of the
personified Earth herself show that she was honored by the Germanic people,
though not active in many tales.
Correspondences:
Color: green
Altar: upon cloth of the colors of the Earth place the figure of a pregnant woman, and also the figure of a woman made from the branches of trees, wearing a dress, and a chalice of mead
Offerings: clean some small part of the Earth
Color: green
Altar: upon cloth of the colors of the Earth place the figure of a pregnant woman, and also the figure of a woman made from the branches of trees, wearing a dress, and a chalice of mead
Offerings: clean some small part of the Earth
Jormungand (Pronunciation: 'Yorm-un-gand-are')
is the ancient name for the terrifying and colossal Midgard Serpent. It was so
large that it surrounded the earth with its head touching its tail. After all
fights and tales are over, the Jormungandr was to make its final strike at
Ragnarok. When the Giants of the world rose up and Loki betrayed the Gods, a
war broke out that would devastate the Gods. In this epic battle, Jormungandr
burst from the depths of the ocean and struck Thor. The great God Thor took his
mighty hammer and struck left and right to kill the serpent beast. But although
Thor slew the monster, in the end Jormungandr had struck a fatal blow and both God
and beast fell dead in battle.
Jotun (jotunn) (Pronounced: 'Yoo-tun') is the Norse
name for Giants from the Teutonic tribes of what is now western Germany. They
lived in Jotunheim in the north eastern land of Asgard. There were many types
of these Giants. There were air giants, ice giants, mountain giants, and water
giants. At times they were benevolent to humans and Gods, but were also at
times very aggressive. They were fond of crafting, building and drinking. The
female Giants were sometimes called Gygr and were said to be very beautiful in
contrast to the males who had rough hard-looking faces.
Kobold is a Gnome-spirit that
lives in the mines of Germany. They are very skilled in making metal and
sometimes they help an associated family with house hold tasks in return for
sharing supper with them.
Kraken is a giant squid of Norse
legend that consumed entire ships. It was a
thing released in Greek Clash of
the Titans but there have also been stories of the Kraken from
the north sea near Norway. It would grapple a ship with its tentacles and drag
it under the water in a swirling motion creating a whirlpool so that none could
escape. It especially like the taste of human flesh.
Kvasir (Pronunciation:
Vas-eer) After the war of the Æsir and Vanir, the two godly tribes sealed
peace by spitting into a bowl and creating Kvasir from the mingled spittle. He
was said to be the wisest of all beings.
Kvasir
was murdered by two dwarven brothers: Fjalar (hider) and Galar (chanter). They
then mixed, preserved and fermented Kvasirs' blood with honey into a powerful
magical mead that inspired poets, shamans and magicians. Odin now gives the Mead
of Poetry: Odroerir (Stirrer of inspiration) to the Aesir, to the Valkyries for
reviving dead heroes upon their arrival in Valhalla, and to all who have the
ability to compose poetic verse.
Landvættir (Pronunciation: 'Lands-vayt-teer')
are guardian Earth Sprites or Land Spirits.
In this group can be classed all the beings who guard certain places,
those who are bound to rocks, streams, or trees, and the lesser nature spirits
in general. The Landvaettir are visible
to the sensitive and to those faring forth from their bodies. They also appear in dreams. They do not change shape, but an individual
Landvaettir may appear as almost anything.
Light
Elves: The Little People, the
Hidden People. Light elves are beautiful creatures. The God Freyr, is the ruler
of Alfheim. The Light elves are minor Gods of nature and fertility; they can
help or hinder humans with their knowledge of magical powers. They do also
often deliver an inspiration to art or music.
Correspondences:
Color: blue, green, silver
Incense: fir, floral scents, ginger, lily of the valley, milk & honey
Plant: alder, ferns, fir, marigold, pine, thyme
Stone: bronze, copper, moonstone quartz, rock crystal, silver
Symbol: bow & arrow, horses, leaf, star, vine, wand
Color: blue, green, silver
Incense: fir, floral scents, ginger, lily of the valley, milk & honey
Plant: alder, ferns, fir, marigold, pine, thyme
Stone: bronze, copper, moonstone quartz, rock crystal, silver
Symbol: bow & arrow, horses, leaf, star, vine, wand
Loki (Loke, Lopt, Laugatjanaz): Neither an Aesir or a Vanir:
Blood brother of Odin. The Father of Lies, Trickster, Shape-changer. Son of the
giant Farbauti, he is of the race of Ettins (Elementals) and possesses some of
their daemonic qualities. He is the Trickster, and the God
of Fire and Misfortune.
He
is both a helper and a foe of the Aesir, but it was he who spawned the
monsters: the Fenris Wolf and the Midgard Wyrm, Jormurgandr. He is
married to Sigyn and his other children include the Goddess Hel and Sleipnir,
Odin's 8-legged horse. He is the originator of deceit, and the disgrace of all Gods
and men, and ultimately the Destroyer of all things. His wife is Sigyn, and their son, Nare, or
Narfe.
Correspondences:
Runes: Kaunaz, Naudiz, Thurisaz
Color: black, red
Day: Saturday
Incense: dragon’s blood, pepper, yew
Altar: upon a cloth place three red candles, a stone with the rune Kaunaz carved into it, the figure of a mare, the figure of a bird, two small round stones, and a chain
Offerings: examine yourself for how you manipulate others, even for their own good, or with truthful means
Plant: beech, blackthorn, elder, elm, ivy, juniper, mullein, thistle, willow, yew
Rulership: cunning, dark magic, deceit, fires, mischief, revenge, thieves, trickery, wit
Stone: black agate, jet, lead, obsidian, onyx
Pronunciation: 'Low-key' (Loki)
Symbol: snake, fire, salmon, fly
Runes: Kaunaz, Naudiz, Thurisaz
Color: black, red
Day: Saturday
Incense: dragon’s blood, pepper, yew
Altar: upon a cloth place three red candles, a stone with the rune Kaunaz carved into it, the figure of a mare, the figure of a bird, two small round stones, and a chain
Offerings: examine yourself for how you manipulate others, even for their own good, or with truthful means
Plant: beech, blackthorn, elder, elm, ivy, juniper, mullein, thistle, willow, yew
Rulership: cunning, dark magic, deceit, fires, mischief, revenge, thieves, trickery, wit
Stone: black agate, jet, lead, obsidian, onyx
Pronunciation: 'Low-key' (Loki)
Symbol: snake, fire, salmon, fly
Mani (Manni) the God of the moon
and brother of the sun Goddess Sol. Máni "guides the path of the moon and
controls its waxing and waning." Máni is followed through the heavens by
the brother and sister children Hjuki and Bil.
A
man named Vidfinn had two children named Hjuki and Bil. He sent them to the
well Byrgir to fetch a cask of water. When Mani saw the two children he took
them away with him to the moon. The two children, together with their cask and
pole, can be seen on the face of the moon (the moon spots). This myth is said to be the origin of the nursery
rhyme about Jack and Jill.
Correspondences:
Color: silver, white, black, pale
Runes: Dagaz, Ehwaz
Day: Monday
Incense: myrrh, vanilla, peppermint
Plant: water lily, seaweed, periwinkle, night-blooming flowers
Rulership: Moon
Stone: aquamarine, moonstone, quartz
Pronunciation: 'Mah-nee' (Mani)
Symbol: Moon, water, hour glass
Color: silver, white, black, pale
Runes: Dagaz, Ehwaz
Day: Monday
Incense: myrrh, vanilla, peppermint
Plant: water lily, seaweed, periwinkle, night-blooming flowers
Rulership: Moon
Stone: aquamarine, moonstone, quartz
Pronunciation: 'Mah-nee' (Mani)
Symbol: Moon, water, hour glass
Mara is a type of elf
steal babies, rustle cattle, pilfer food, and cause disease. They sit on people
as they sleep, causing bad dreams. This is the personification of a nightmare in Scandinavian
myth. It takes the form of a spirit that enters people and gives them
nightmares. In this way they are similar to the Succubus or Incubus of ancient
Greece.
Mimir, (Mimi) of the Aesir: The
Wise One. He is the God of knowledge and wisdom. He is the wisest God of the
Aesir, he was sent as a hostage during the Aesir Vanir war. He was beheaded by
the Aesir and his head sent to Asgard. The head of Mimir recites secret
knowledge and counsel to Odin.
Correspondences:
Runes: Ansuz, Dagaz, Ehwaz, Laguz, Mannaz, Othala
Color: yellow, blue, white
Day: Sunday
Incense: cinnamon
Altar: upon cloth set three white candles, a bowl of stones and well water, a silver cup of mead, and the figure of a human skull set upon a long tail of spun white hair
Offerings: secret offerings unspoken
Plant: ash, celandine, chamomile, marigold, mistletoe, St. Johnswort
Rulership: the arts, inland lakes, knowledge, peace, pools, springs, teaching, wisdom
Stone: chrysolite, copper, gold, jacinth, topaz
Pronunciation: 'Meem-eer' (Mimir)
Symbol: fountain, pool, well, water
Runes: Ansuz, Dagaz, Ehwaz, Laguz, Mannaz, Othala
Color: yellow, blue, white
Day: Sunday
Incense: cinnamon
Altar: upon cloth set three white candles, a bowl of stones and well water, a silver cup of mead, and the figure of a human skull set upon a long tail of spun white hair
Offerings: secret offerings unspoken
Plant: ash, celandine, chamomile, marigold, mistletoe, St. Johnswort
Rulership: the arts, inland lakes, knowledge, peace, pools, springs, teaching, wisdom
Stone: chrysolite, copper, gold, jacinth, topaz
Pronunciation: 'Meem-eer' (Mimir)
Symbol: fountain, pool, well, water
Muninn is one of the two ravens
that rides on Odin’s back. Its name means ‘Memory. The other crow was called
Huginn whose name means ‘Thought’. They spy on the entire world and come to
rest on Odin’s shoulders and whisper any vital news to his ear. Odin sends them
out in the morning and they return at the end of the day.
Nanna (Nanda), of the Aesir: She is
married to Baldur and mother to Forseti. She is a Goddess of Love, Romance and
Fertility, also of Wealth and Prosperity. She is said to have died of grief
when Balder was killed. Nanna shines as the epitome of feminine courageousness,
unwavering loyalty, and nobility of heart.
Correspondences:
Runes: Berkanan, Uruz, Wunjo
Color: pale green, silver
Day: Monday
Incense: floral scents, jasmine, juniper, lotus
Plant: birch, fir, hawthorn, mugwort, rose, willow
Rulership: gentleness, love
Stone: moonstone, quartz, silver
Pronunciation: 'Naa-naa' (Nanna)
Symbol: crescent Moon
Runes: Berkanan, Uruz, Wunjo
Color: pale green, silver
Day: Monday
Incense: floral scents, jasmine, juniper, lotus
Plant: birch, fir, hawthorn, mugwort, rose, willow
Rulership: gentleness, love
Stone: moonstone, quartz, silver
Pronunciation: 'Naa-naa' (Nanna)
Symbol: crescent Moon
Nehallennia Goddess of Plenty. Nehalennia
(spelled variously) is a Goddess of unclear origin. Nehalennia, a Germanic Goddess
worshipped at the point where travelers crossed the North Sea from the
Netherlands, is shown on many carved stones holding loaves and apples like a
Mother Goddess, sometimes with a prow of a ship beside her, but also frequently
with an attendant dog which sits looking up at her.
Correspondences:
Runes: Berkanan, Laguz, Uruz, Wunjo
Color: green, yellow
Day: Friday
Incense: floral scents, rose, sandalwood
Plant: alder, birch, bramble, elder, mugwort, rose, tansy, thyme, vervain, yarrow
Rulership: fishing, fruitfulness, plenty, seafaring
Stone: amber, bronze, copper, emerald, jade, malachite, moonstone, silver
Symbol: cornucopia
Runes: Berkanan, Laguz, Uruz, Wunjo
Color: green, yellow
Day: Friday
Incense: floral scents, rose, sandalwood
Plant: alder, birch, bramble, elder, mugwort, rose, tansy, thyme, vervain, yarrow
Rulership: fishing, fruitfulness, plenty, seafaring
Stone: amber, bronze, copper, emerald, jade, malachite, moonstone, silver
Symbol: cornucopia
Nerthus (Hertha) is Mother Earth and a Goddess
of the Sea and of Rivers. The "Mother Earth" worshipped by the North
Sea Germans, according to the Roman historian Tacitus (writing in the first
century of the Christian era). Her worship included the springtime procession
of a wagon in which her image was kept, which ended on a holy island.
Correspondences:
Runes: Berkana, Dagaz, Ehwaz, Laguz, Raidho, Wunjo
Color: brown, green, blue
Day: Monday
Incense: jasmine, juniper, lotus
Altar: outside upon cloth place pots of Earth in which has been drawn the runes Feoh, and Berkana, and Jera, and seeds to be planted, and a wooden tray of small cakes marked with the runes Sigil, and Tyr, and Ansuz, and a horn of mead, and a pitcher of rain or snow water
Offerings: planting seeds, doing something to clean the earth or air.
Plant: birch, fir, hawthorn, loosestrife, mint, mugwort, rose, willow
Rulership: fertility, groves, peace, purification, sea, Spring, wealth, witchcraft
Stone: copper, crystal, quartz, smoky topaz
Pronunciation: 'Nearth-os' (Nerthus)
Symbol: groves, sea, earth, water
Runes: Berkana, Dagaz, Ehwaz, Laguz, Raidho, Wunjo
Color: brown, green, blue
Day: Monday
Incense: jasmine, juniper, lotus
Altar: outside upon cloth place pots of Earth in which has been drawn the runes Feoh, and Berkana, and Jera, and seeds to be planted, and a wooden tray of small cakes marked with the runes Sigil, and Tyr, and Ansuz, and a horn of mead, and a pitcher of rain or snow water
Offerings: planting seeds, doing something to clean the earth or air.
Plant: birch, fir, hawthorn, loosestrife, mint, mugwort, rose, willow
Rulership: fertility, groves, peace, purification, sea, Spring, wealth, witchcraft
Stone: copper, crystal, quartz, smoky topaz
Pronunciation: 'Nearth-os' (Nerthus)
Symbol: groves, sea, earth, water
Nidhogg is the dragon of death in
Scandinavian legend. Its name means ‘malice stricker’. Nidhoggr eats corpses
and drinks the blood of the dead. Nidhoggr lives at the bottom of Yggdrasil the
celestial world tree that supports the Earth. The Dragon constantly gnaws away
at the roots of this tree hoping to one day topple all 9 worlds. He is joined
by the 4 celestial stags which graze at the leaves near the top of the tree.
Nix is a water creatures from Scandinavia, Germany, and
Switzerland who haunts lakes and rivers. They are not attractive but have long
grey hair and aged face. Like the Mermaid they lure their victims into the
water to be drowned. Male Nixi have quite a different appearance with the head
and neck of a human, the body of a fox and the lower-half of a horse.
Njord (Njördhr, Norþaz, Nirdu): God of the Oceans and
Rivers and Lord of Abundance and Material well-being, and is King among the
Vanir. Married to the giantess Skadi, he begat two children: a son, Freyr, and
a daughter, Freya. Njord was directly responsible for bringing the primeval war
between the Gods to an end, and in establishing peace between the two tribes.
Down through the ages, Heathens have remembered him for this monumental feat,
and to this day, still call upon him for peace. Norway is named after him
(Nojord's way).
Correspondences:
Runes: Fehu, Ehwaz, Laguz, Mannaz, Othala
Color: sea-blue
Day: Thursday
Incense: cedar, vervain
Altar: upon cloth set a Scandinavian ship, a net, a basket of fish-shaped cakes, and a metal tankard of mead
Offerings: give aid to a sailor, the House should together send a package to one who sails the seas and has need of support
Plant: avens, ferns, oak, oak moss, polypody, verbena
Rulership: fishing, guarantees oaths, lands, prosperity, sailors, success, wind, wisdom
Stone: amethyst, aquamarine, tin, turquoise
Pronunciation: 'N-yoard' (Njord)
Symbol: fish, sea, peace, ships, water
Runes: Fehu, Ehwaz, Laguz, Mannaz, Othala
Color: sea-blue
Day: Thursday
Incense: cedar, vervain
Altar: upon cloth set a Scandinavian ship, a net, a basket of fish-shaped cakes, and a metal tankard of mead
Offerings: give aid to a sailor, the House should together send a package to one who sails the seas and has need of support
Plant: avens, ferns, oak, oak moss, polypody, verbena
Rulership: fishing, guarantees oaths, lands, prosperity, sailors, success, wind, wisdom
Stone: amethyst, aquamarine, tin, turquoise
Pronunciation: 'N-yoard' (Njord)
Symbol: fish, sea, peace, ships, water
Nordi (north) is one of four
Dwarves in Scandinavian myth. He helps support the dome of the sky which was
the skull from the primordial Giant Ymir. He is helped with his brothers
Austri, Westri and Sudri. Each Dwarf is located in one of the four cardinal
directions.
Norns (Pronunciation: 'Noarns') are the
guardians of fate and destiny in Norse mythology. There were three main Norns
that lived in a hall under the world tree Yggdrasil and were called Urd,
Verdandi and Skuld which means ‘Became, Become and Becoming’ or ‘Past, Present
and Future’ respectively. There were also minor norns that attached itself to a
new born child and oversaw their life span.
Each
man's and woman's life is a string in their loom, and the length of the string
is the length of the person's life. Everything is preordained in the Norse Religion: even
the Gods have their own threads, though the Norns do not let the Gods see
those. This clear subjection of the Gods to a power outside their control and
the implication that they, too, will have an end are major themes of the
literature surrounding the mythology.
Odin (Óðinn,
Woden, Godan), of the Aesir: Father of all the Gods and of men. The God of
magick, ecstasy, poetry, and man’s consciousness of inner divinity; He brings
knowledge, wisdom, ideas and inspiration to help Mankind. He is both the shaper
of Wyrd (fate) and the bender of Orlog (destiny) showing the
interconnected nature of all actions. He is married to Frigg and father to
Baldur and Hod. Although he has many
lovers and many more children.
It
is he who makes men mad, possessed of driving rage, and also the “madness”
perceived of the warrior in battle, the seer in trance, the poet’s creativity. It
is also he who sacrifices an eye at the well of Mimir to gain inner wisdom, and
later hangs himself upon Yggdrasil to gain the knowledge and power of the
Runes. He can travel to any realm within the nine Nordic worlds. He is pictured
wearing a floppy hat and a blue-grey cloak and is accompanied by two ravens, Hugginn (thought) and Munin (memory) who daily fly over
the world reporting all that has happened.
Correspondences:
Runes: Ansuz, Dagaz, Ehwaz, Ingwaz, Jera, Lagaz, Othala, Wunjo
Color: black, orange, red, dark blue, grey
Day: Wednesday
Incense: dragon’s blood, pine, sandalwood
Altar: on a cloth place a horn of mead, an evergreen branch, and a set of runes laid out in concentric circles
Offerings: mead, do something in a leadership position especially if it is difficult
Plant: beech, ferns, maidenhair, mandrake, marjoram, polypody, valerian, yew
Rulership: the arts, civilization, fate, healing, horses, initiation, magic, wild hunt, wisdom
Stone: agate, carnelian, gold, jet, onyx, tin
Pronunciation: 'Oh-din' (Odin)
Symbol: blue cloak & floppy hat, eagle, raven, wolf, spear, air
Runes: Ansuz, Dagaz, Ehwaz, Ingwaz, Jera, Lagaz, Othala, Wunjo
Color: black, orange, red, dark blue, grey
Day: Wednesday
Incense: dragon’s blood, pine, sandalwood
Altar: on a cloth place a horn of mead, an evergreen branch, and a set of runes laid out in concentric circles
Offerings: mead, do something in a leadership position especially if it is difficult
Plant: beech, ferns, maidenhair, mandrake, marjoram, polypody, valerian, yew
Rulership: the arts, civilization, fate, healing, horses, initiation, magic, wild hunt, wisdom
Stone: agate, carnelian, gold, jet, onyx, tin
Pronunciation: 'Oh-din' (Odin)
Symbol: blue cloak & floppy hat, eagle, raven, wolf, spear, air
Puck (Puki) (Pronunciation: 'Pook-ee')
is a mischievous nature spirit, leading folk astray with echoes and lights in
nighttime woodlands or coming into the farmstead and souring milk in the churn.
Significantly for such a place-spirit or genius, the Old English word occurs
mainly in place names, which strongly suggests that the Puca was older in the
landscape of Britain than the language itself. The origin of the Puki goes back
to the Indo-European origins of the Germanic peoples and can be found in the
Celtic (Welsh pwcca and Irish pooka).
Ran (Pronunciation: 'Rawhn') of the Vanir: The Ravager. She is married to Aegir, is
malicious and unpredictable. She is the Goddess of storms and the drowned dead.
She has a net with which she tries to capture men who ventured out on the sea.
The sea was also referred to as "Rán's road".
She
stirs up the tempests that swallow ships beneath the angry waves, or shatters
their hulls against the jagged rocks lurking beneath the swells. In stormy or
troubled waters, sailors of old would hide gold pieces upon their person as
payment for her hospitality in the event that they should be drowned. Nordic
customs tell us that when those lost at sea showed themselves at the funeral
feast, it was a sign that Ran had indeed given them a happy and welcome
reception.
Correspondences:
Runes: Kaunaz, Naudiz, Thurisaz
Color: black, sea-green
Day: Saturday
Song: Harp Song of the Dane Women, along with any other sea songs, sung as offerings
Incense: dragon’s blood, juniper, storax
Plant: beech, buckthorn, elder, elm, ivy, juniper, mullein, willow, yew
Rulership: drowning, great terror, sailors, sea, storms
Stone: black agate, jet, lead, obsidian, onyx
Symbol: fish nets, stormy sea, water
Runes: Kaunaz, Naudiz, Thurisaz
Color: black, sea-green
Day: Saturday
Song: Harp Song of the Dane Women, along with any other sea songs, sung as offerings
Incense: dragon’s blood, juniper, storax
Plant: beech, buckthorn, elder, elm, ivy, juniper, mullein, willow, yew
Rulership: drowning, great terror, sailors, sea, storms
Stone: black agate, jet, lead, obsidian, onyx
Symbol: fish nets, stormy sea, water
Ratatosk (Pronunciation:
'Rat-at-awsk') is a cosmic squirrel that lives in the world tree Yggdrasil
in Norse mythology. It runs up and down the tree to report messages from the
Dragon Nidhoggr at the bottom and to the eagle that sits at the top of the
tree. However Ratatosk is clumsy with his messages and tends to report
something quite different from what he was told which creates disharmony
between the eagle and the Dragon.
Saga (Pronunciation: 'Saw-ga') is one of Frigg's handmaidens. Saga's name
means the 'seeing one' and she is the Asynjur Goddess of poetry and history. Saga
is known to teach men the skills necessary to effectively utilize it in weaving
the crafty spells which preserve the holy and living accounts of our Gods and
folk. Her name is related to the Norse word saga, though not the same.
According to the GrÃmnismál, her hall is called
Sökkvabekk, (Sunken Benches) and she and Odin drink out of golden cups there
retelling old stories of glory. She, together with Odin, cares for writers.
Correspondences:
Color: parchment
Altar: upon paper place all the books that those of the House wish blessed, plus burning sticks of recaning herbs (cleansing via smoke, whether through incense or a bundle of herbs - usually juniper and mugwort) - take care though since Saga wouldn't want the books burned
Offerings: donate books to libraries or to people who need them
Color: parchment
Altar: upon paper place all the books that those of the House wish blessed, plus burning sticks of recaning herbs (cleansing via smoke, whether through incense or a bundle of herbs - usually juniper and mugwort) - take care though since Saga wouldn't want the books burned
Offerings: donate books to libraries or to people who need them
Sea Serpents are a kind of sea
monster either wholly or partly serpentine. Sightings have been
reported for hundreds of years. Loch Ness, Nessie, is one of the more common in
Scotland. Despite the numerous sightings,
though, no credible physical evidence has been recorded. In Norse
mythology, Jormungand was a sea
serpent so long that it encircled the entire world, Midgard.
Serpent is a synonym for snake.
Occasionally, serpents and dragons are used interchangeably, having similar
symbolic functions. Snakes have been associated with some of the oldest rituals
known to humankind and represent dual expression of good and evil. In the Poetic Edda, Odin tells of 8 serpents
gnawing on the roots of Yggdrasil: Nidhoggr, Gravvitnir, Moin, Goin, Grabakr,
Grafvolludr, Svafnir and Ofnir.
Sif (Sibba,
Sippe), of the Aesir: The Harvest Goddess. She is married to Thor, and mother
to Pruor and Ullr. She is associated with fertility, family and wedlock. Sif is
best known for her long golden hair. She appears only in one surviving tale:
where Loki cuts her hair off in the night and, to save himself from Thor's
wrath, gets the dwarfs to forge hair of real gold for her, along with several
of the other great treasures of the Gods. It has often been suggested that she
is also a fertility Goddess, whose rippling golden hair may be seen in the ripe
grain.
Correspondences:
Runes: Berkanan, Gebo, Jera, Wunjo
Color: gold, green
Day: Monday
Incense: floral scents, jasmine
Plant: birch, chamomile, fir, hawthorn, mugwort, rose, willow
Rulership: beautiful hair, fruitfulness, generosity, harvest, plenty, family
Stone: brass, bronze, copper, crystal, quartz, smoky topaz
Pronunciation: 'Sif' (Sif)
Symbol: loom, mirror, earth
Runes: Berkanan, Gebo, Jera, Wunjo
Color: gold, green
Day: Monday
Incense: floral scents, jasmine
Plant: birch, chamomile, fir, hawthorn, mugwort, rose, willow
Rulership: beautiful hair, fruitfulness, generosity, harvest, plenty, family
Stone: brass, bronze, copper, crystal, quartz, smoky topaz
Pronunciation: 'Sif' (Sif)
Symbol: loom, mirror, earth
Sigyn the Faithful. She is married to Loki, and
mother to sons Nari and Narfi. She sits by the bound Loki with a cup, protecting him from the venom
dripping onto his face.
Correspondences:
Runes: Sowilo, Uruz, Wunjo
Color: light pastel colors, pink
Day: Monday
Incense: floral scents
Altar: on the altar with cloth of light pastel colors, upon which place candles of light colors, many flowers, graceful toys and dreamy figures, and a silver chalice of liqueur - in the center place a black cloth with a burnt wooden bowl full of ashes
Offerings: care for the wounded, bring food to those who need it
Plant: birth, fir, hawthorn, mugwort, rose, willow
Rulership: faithfulness, love, loyalty
Stone: bronze, copper, crystal, quartz, smoky topaz
Pronunciation: 'Seeg-in' (Sigyn)
Symbol: bowl, air
Runes: Sowilo, Uruz, Wunjo
Color: light pastel colors, pink
Day: Monday
Incense: floral scents
Altar: on the altar with cloth of light pastel colors, upon which place candles of light colors, many flowers, graceful toys and dreamy figures, and a silver chalice of liqueur - in the center place a black cloth with a burnt wooden bowl full of ashes
Offerings: care for the wounded, bring food to those who need it
Plant: birth, fir, hawthorn, mugwort, rose, willow
Rulership: faithfulness, love, loyalty
Stone: bronze, copper, crystal, quartz, smoky topaz
Pronunciation: 'Seeg-in' (Sigyn)
Symbol: bowl, air
Sjofna (Sjofn, Sjöfn) (Pronunciation:
'Syoa-fen'): Goddess of Love who can turn
anyone’s thoughts to love. Sjofn is the Goddess of marital bliss. She stops fights between husbands and
wives.
Correspondences:
Runes: Gebo, Wunjo
Color: red, white, blue
Day: Friday
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a heart-shaped cake
Offering: show affection to someone
Incense: mint, rose, sandalwood
Plant: alder, birch, elder, mugwort, rose, willow
Rulership: dark magic, hunting, mountains, revenge, winter
Stone: amber, copper, emerald, jade, malachite, moonstone, silver
Symbol: heart
Runes: Gebo, Wunjo
Color: red, white, blue
Day: Friday
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a heart-shaped cake
Offering: show affection to someone
Incense: mint, rose, sandalwood
Plant: alder, birch, elder, mugwort, rose, willow
Rulership: dark magic, hunting, mountains, revenge, winter
Stone: amber, copper, emerald, jade, malachite, moonstone, silver
Symbol: heart
Skadi (Skaði) of
the Vanir: Mistress of Dark Magic and the Goddess of Winter and of the Hunt. She
is the present wife of Uller and the former wife of the Vanic God Njord. She was
married to Njord, the Sea God noted for his beautiful bare feet, symbolic of
fertility and attractive to Skadi. She may be invoked in cases of justice,
vengeance, and righteous anger, and is the deity who sentenced Loki to be bound
underground with a serpent dripping poison upon his face in punishment for his
crimes. Skadi's character is found in two of Hans Christian Anderson's
tales: "The Snow Queen" and "The Ice Princess."
Correspondences:
Runes: Ehwaz, Hagalaz. Isa, Kaunaz, Thurisaz
Color: black, white
Day: Saturday
Incense: dragon’s blood, myrrh, pepper
Altar: upon cloth set snowflakes, frosted branches, a horn of mead, the figure of a white wolf, a pair of skis, a pair of snowshoes, a bow and arrows, and a bowl of meat
Offerings: meat left to the forest spirits
Plant: beech, blackthorn, elder, elm, ivy, juniper, mullein, willow
Rulership: dark magic, hunting, mountains, revenge, winter
Stone: black agate, jet, obsidian, onyx, tin
Pronunciation: 'Skay-dee' (Skadi)
Symbol: mountains, New Moon, bow, skiing, air
Runes: Ehwaz, Hagalaz. Isa, Kaunaz, Thurisaz
Color: black, white
Day: Saturday
Incense: dragon’s blood, myrrh, pepper
Altar: upon cloth set snowflakes, frosted branches, a horn of mead, the figure of a white wolf, a pair of skis, a pair of snowshoes, a bow and arrows, and a bowl of meat
Offerings: meat left to the forest spirits
Plant: beech, blackthorn, elder, elm, ivy, juniper, mullein, willow
Rulership: dark magic, hunting, mountains, revenge, winter
Stone: black agate, jet, obsidian, onyx, tin
Pronunciation: 'Skay-dee' (Skadi)
Symbol: mountains, New Moon, bow, skiing, air
Skoll is the wolf of Norse
mythology that would swallow the sun at Ragnarok, the end of the world. He is
accompanied by his companion Hati who would devour the moon at Ragnarok.
Sleipnir is the magical horse of Norse mythology that has eight legs
and is the mount to the God Odin. The eight legs resembles the eight directions
of the heavens. Hermodr used the horse to jump over the wall of Hel in the
underworld. Sleipnir was created by Loki.
Sprite is a supernatural
legendary creature. They are often depicted as fairy, ghost and/or elf-like creatures. The term is chiefly used in regard to elves
and fairies in European folklore, and in modern English is rarely used in
reference to spirits or other mythical creatures. Dazzling in color and about the size of large
insects, sprites have glistening membranous wings. Some make their homes high in the branches of
trees while others prefer to live near ponds and streams. They particularly
love to live in the forests inhabited by tree folk and other fey (fairy) and
enjoy cool weather and a calm, serene environment.
Stag usually refers to an adult male deer. Deer have significant roles in the
mythology of various peoples. In Norse mythology, four stags or harts
(male red deer) eat among the branches of the World Tree Yggdrasil.
Sudri (south) is one of four
Dwarves in Scandinavian myth. He helps support the dome of the sky which was
the skull from the primordial Giant Ymir. He is helped with his brothers
Austri, Westri and Nordi. Each Dwarf is located in one of the four cardinal
directions.
Sunna (Sol, Sonna,
Sunne): The
Sun. Sol is a Goddess of the sun, who guides the sun-chariot through the sky.
She is the sister of the Moon Mani. The
Sun is always feminine in Germanic languages, spirituality and culture, just as
the Moon is always masculine. In ancient times Sunna was greatly worshipped by
the Germanic tribes.
She
is chased during the daytime by the wolf Skoll who tries to devour her, just
like her brother Mani is chased by the wolf Hati at night. It was believed that
during solar eclipses the sun was in danger of being eaten by Skoll.
Eventually, the wolf will catch her.
Correspondences:
Runes: Sowulo, Dagaz
Color: red, yellow, gold
Day: Sunday
Incense: cedar, orange, frankincense
Plant: chili, coffee, garlic, sunflower
Rulership: Sun
Stone: fire opal, ruby, sunstone, volcanic stone, citrine
Pronunciation: 'Soon-na' (Sunna)
Symbol: Sun, fire, clock
Runes: Sowulo, Dagaz
Color: red, yellow, gold
Day: Sunday
Incense: cedar, orange, frankincense
Plant: chili, coffee, garlic, sunflower
Rulership: Sun
Stone: fire opal, ruby, sunstone, volcanic stone, citrine
Pronunciation: 'Soon-na' (Sunna)
Symbol: Sun, fire, clock
Surtr (Pronunciation:
'Sert-er') is the leader of the Fire Giants and ruler of Muspelheim. His
name means ‘Soot’ and it is he who will lead the Fire Giants to attack the
people of this world at the time of Ragnarok. He wields a flaming sword. His
sword is flaming and at the end of the present world - Ragnarok, he is destined
to make war against the Gods and triumph over them and burn the whole world
with fire. Only Hodmimir's Forest will remain, because that is the only thing
his sword cannot destroy.
Swan Maiden is a mythical creature who shape shifts from human
form to swan form. Despite the name, males are found in a small number of
legends. The key to the transformation is usually a swan skin, or a garment
with swan feathers attached.
Syn (Pronunciation: 'Sigh-n') The denier Goddess who guards gates and
doorways against those who should not enter. Syn is one of Frigg's maidens, a
keeper of truth, and is concerned with the furtherance and maintaining of
justice. She is particularly known for coming to the aid of defendants at trial
or Althing - protecting the wrongfully accused or attacked in such settings.
Further, she is a keeper of the door of the Hall, denying access to all those
who are unfit, unworthy, or likewise unwelcome to enter.
Correspondences:
Colors: white, blue
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a large coin
Offering: go over contracts, give your word and keep it, practice the virtue of honor
Colors: white, blue
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a large coin
Offering: go over contracts, give your word and keep it, practice the virtue of honor
Tanngniortr
and Tanngrisnir are the two celestial goats that draw the chariot of Thor the God of
thunder in Norse mythology. Their names mean ‘Tooth Gnasher’ and ‘Tooth
Grinder’ respectively.
Thor (Þórr,
Donnar, Thuraz), of the Aesir: The red-headed God of Thunder and weather in
general, powerful Protection, Inspiration, Magical Power, and Personal
Strength. Thor is a son of Odin, is the foremost of the Aesir, and rules over
the realm called Thrudvang. He is the strongest of all Gods and men, and is the
protector of all Midgard. He wields the mighty hammer Mjollnir that causes lightening
flashes. His battle car is drawn by two goats. He is married to Sif, and father
to Pruor and Ullr. The Oak is sacred to Thor.
Correspondences:
Runes: Ansuz, Ehwaz, Ingwaz, Raidho, Thurisaz
Color: red, blue
Day: Thursday
Incense: dragon’s blood, juniper, pine
Altar: upon cloth lay a bowl of rainwater, a cup of mead, and a Thor's hammer
Offerings: mead libation
Plant: acorns, avens, oak, oak moss, thistle
Rulership: courage, defense, goats, oaks, strength, voyages, trust, war, water, weather
Stone: carnelian, iron, lodestone, red agate, steel
Pronunciation: 'Thoar' (Thor)
Symbol: hammer, thunder, storms, goat, air, oak
Runes: Ansuz, Ehwaz, Ingwaz, Raidho, Thurisaz
Color: red, blue
Day: Thursday
Incense: dragon’s blood, juniper, pine
Altar: upon cloth lay a bowl of rainwater, a cup of mead, and a Thor's hammer
Offerings: mead libation
Plant: acorns, avens, oak, oak moss, thistle
Rulership: courage, defense, goats, oaks, strength, voyages, trust, war, water, weather
Stone: carnelian, iron, lodestone, red agate, steel
Pronunciation: 'Thoar' (Thor)
Symbol: hammer, thunder, storms, goat, air, oak
Troll were said to be smaller
versions of Giants and were enemies to humans, Gods and animals. Many built
dwellings in isolated places in the mountains and forests hiding away from
people. They reside in the cold northern European country of
Scandinavia. The
Trolls of Norse myth were known to live under bridges that had been constructed
in the depths of the forests and mountains. However most were known for living
in the deep fissures and caverns of the mountains.
Tyr (Týr,
Seaxnet, Ziu, Tue, Tiwaz), of the Aesir: Tyr is the God of Law & Justice,
Rational Thought and Right Order, Protection, Divination, Astronomy, Strength
and Courage; he is the ancient God of War and the Lawgiver of the Gods. He
sacrificed his hand so that the evil Fenris wolf may be bound. In keeping with
his patronage over justice and legal affairs, we find his hand in the settings
of the Althing (the judgment-assembly of the Germanic peoples) which included
ordeals and trial-by-combat as a measure of inducing Tyr to show his judgment.
He is renowned for his great wisdom and is unrivalled in his
sense of duty and nerve. He may be invoked in all manners of justice, fair play, and right action.
Deutschland (Germany) is also named after him (Tue's Land).
Correspondences:
Runes: Ehwaz, Ingwaz, Jera, Kaunaz, Thurisaz
Color: orange, yellow, red
Day: Tuesday
Incense: juniper, pine
Altar: upon cloth lay swords, lined up in a row, a horn of mead, and a single glove
Offering: agree to a promise that limits your convenience
Plant: blackthorn, juniper, oak, thistle, vervain
Rulership: athletics, bravery, honor, justice, law, order, sky, oaths, victory, war
Stone: bronze, gray agate, smoky topaz, steel
Pronunciation: 'Teer' (Tyr)
Symbol: helmet, sword, wolf, fire, air
Runes: Ehwaz, Ingwaz, Jera, Kaunaz, Thurisaz
Color: orange, yellow, red
Day: Tuesday
Incense: juniper, pine
Altar: upon cloth lay swords, lined up in a row, a horn of mead, and a single glove
Offering: agree to a promise that limits your convenience
Plant: blackthorn, juniper, oak, thistle, vervain
Rulership: athletics, bravery, honor, justice, law, order, sky, oaths, victory, war
Stone: bronze, gray agate, smoky topaz, steel
Pronunciation: 'Teer' (Tyr)
Symbol: helmet, sword, wolf, fire, air
Ullr (Wuldor,
Vuldr, Ulr) of the Aesir: The Magnificent, the Bow God, God of the Hunt. Ullr
is a son of Sif, and a step-son of Thor. Fair of face, he is a great
warrior to be invoked by men in combat. He is the greatest archer, and the
fastest skier.
Ullr
is almost unknown in the myths but he has a religious importance far greater
than would appear from the scanty surviving textual references, his name is
seen in a lot of geographical names, especially in Sweden, so his cult in
ancient times was quite wide spread. Ullr is the ancient Germanic Sky God of
Winter and Death, hunting, single combat, the snowshoe, bow, and shield. A
shield is often called the 'ship of Ullr' in the Iclenadic sagas. Ullr offered
aid and protection to his followers in conflicts and in battle, survival and
travel in the harsh winter climates.
Correspondences:
Runes: Ehwaz, Isa, Perth, Tiwaz
Color: white, yellow
Day: Wednesday
Incense: pine, sandalwood
Plant: beech, fern, maidenhair, mandrake, marjoram, valerian
Rulership: archery, beauty, single combat, hunting, magic, nobility
Stone: agate, alloys, carnelian
Pronunciation: 'Ool-ler' (Uller)
Symbol: bow, mountains, skis
Runes: Ehwaz, Isa, Perth, Tiwaz
Color: white, yellow
Day: Wednesday
Incense: pine, sandalwood
Plant: beech, fern, maidenhair, mandrake, marjoram, valerian
Rulership: archery, beauty, single combat, hunting, magic, nobility
Stone: agate, alloys, carnelian
Pronunciation: 'Ool-ler' (Uller)
Symbol: bow, mountains, skis
Var (Wara) is a beloved Asynjur, a Goddess
of the Aesir. She is the Goddess of love contracts and marriage, she listens to
oaths and agreements between men and women, and she takes vengeance on those
who break them. Var is a patroness of the faithfulness of marriage, a keeper of
plighted troth and vows and of the honesty, or lack thereof, and true heart of
such words of binding.
Correspondences:
Colors: white, blue
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a knife
Offering: renew or rededicate oaths
Colors: white, blue
Altar: upon cloth set twelve white candles, one sky-blue candle, a great jug of mead, and a knife
Offering: renew or rededicate oaths
Valkyrie (Pronunciation:
'Valk-eer-ee') are celestial ladies of Norse mythology who come to the
battlefields to select the best warriors who have been slain and to bring them
to Valhalla and Folkvang, the great halls of the upper world. All
Valkyries are led by Freya and are attendants to Odin. The most well known was
Brunnhilde, who allied herself with the Norse hero Sigurd and taught him runic magick.
In
myth they have been seen as both very fierce ugly hags relishing in bloodshed
and as beautiful young women living to serve the hero to which they are
assigned. The Valkyries also acted as Odin's messengers. Their armor, which
shone while doing his bidding, were once thought to have
caused Aurora Borealis.
Correspondences:
Color: black
Altar: upon cloth set a black stone, a white stone, a chalice of mead, a knife, a skull, and the figure of a black winged horse
Offerings: kneel and meditate on death, face a fear that is long overdue
Color: black
Altar: upon cloth set a black stone, a white stone, a chalice of mead, a knife, a skull, and the figure of a black winged horse
Offerings: kneel and meditate on death, face a fear that is long overdue
Vanir Gods and Goddesses, is the
second tribe of deities. The Vanir live in Vanaheim.
They tend to be more associated with the 'natural world' than the Aesir. Among them are Freya,
the most popular Goddess among the heathen Norse, and Freyr, Njord, and
Nerthus, the keepers and bringers of peace and wealth.
They
are Gods and Goddesses of fertility and prosperity, and they are seen as
belonging to the earth, while the Aesir ruled the sky. The Vanir have a deep
knowledge of magical arts, so that they also know the future. It was Freya who
taught the Shamanic magical arts known as Seidr to the Aesir.
Ve (Sacred Enclosure) is one of the Aesir and a son of Bestla and Bor. His
brothers were Vili and Odin, together they slew the proto-giant Ymir and made
the worlds out of his body, and later created Humankind. Ve is credited for
giving humanity the powers of speech and their external senses.
Vidar (VÃðarr) (Pronunciation: 'Vid-are')
the Silent God, is the son of Odin and the Goddess Grid. God of silence,
stealth and revenge. In the reborn world that arises after Ragnarok (in which
Vidar kills the giant wolf Fenris), Vidar is preordained to rule in Odin's
stead.
He is renowned for his unwavering sense of duty and
dependability, especially in times of trial or need-even the Gods themselves
will often turn to his assistance in difficult or trying situations!
Vili (Villi, Lodurr, Will) is one of the Aesir
and a son of Bestla and Bor. His brothers are Ve and Odin. He is the third God of the Odin-Honir-Lodurr trio
which shaped and gave life to humankind. He is credited for giving
humanity emotion and intelligence.
Weiland (Weyland): The Smith of the
Gods. A human who was wedded to a swan-maiden; after she left
him, he was captured by the king Nidhad, hamstrung, and forced to work at the
forge. He slew Nidhad's sons, seduced his daughter and left her pregnant, and
flew away on wings he had forged himself. There is a megalithic tomb in England
called "Weyland's Smithy".
Correspondences:
Runes: Ehwaz, Ingwaz, Perth, Tiwaz
Color: yellow
Day: Wednesday
Incense: juniper, thyme, vervain
Plant: beech, ferns, juniper, marjoram, thyme, valerian
Rulership: cunning, healing, horses, skill, magic, metal-working, strength
Stone: agate, bronze, carnelian, iron, jasper, steel
Symbol: anvil & hammer, horseshoes
Runes: Ehwaz, Ingwaz, Perth, Tiwaz
Color: yellow
Day: Wednesday
Incense: juniper, thyme, vervain
Plant: beech, ferns, juniper, marjoram, thyme, valerian
Rulership: cunning, healing, horses, skill, magic, metal-working, strength
Stone: agate, bronze, carnelian, iron, jasper, steel
Symbol: anvil & hammer, horseshoes
Westri (west) is one of four Dwarves in Scandinavian myth. He helps
support the dome of the sky which was the skull from the primordial Giant Ymir.
He is helped with his brothers Austri, Nordi and Sudri. Each Dwarf is located
in one of the four cardinal directions.
Wolf is a common motif in the foundational mythologies and
cosmologies of peoples throughout Eurasia and North America. Norse mythology
prominently includes three malevolent wolves, Fenrir, Skoll and Hati. On the
other hand, however, the wolves Geri and Freki were the Norse God Odin's
faithful pets who were reputed to be "of good omen."
Yggdrasil is an immense tree that is
central in Norse cosmology, in connection to which the nine worlds exist. It is
an immense ash tree that is central and considered very holy. Yggdrasil was the tree of life. It is a myth and portrays the perceived
meaning of something rather than merely describing the thing’s physical
characteristics. For some, Yggdrasil
wasn’t thought of as existing in a single physical location, but rather dwell
within the invisible heart of anything and everything.
Ymir (Pronounced: 'I-meer') is the
primordial Frost Giant of Norse mythology. He was created from the void of the
Earth called Ginnungagap. He nurtured the great sacred cow Audumla. From his
sweat, all other Giants were born. When the Gods were created, they fought
against Ymir and killed him. They took his corpse to Ginnungagap and destroyed
his body. His blood became the oceans, his bones, the mountains, his flesh, the
Earth, his teeth and small bones, the rocks and his skull the sky. His hair
became trees and his brains became the clouds. His skull in the sky was
supported by four Dwarves named Austri, Westri, Nordi and Sudri who held one
part of the skull in one of the four cardinal directions.
www.llewellyn.com/encyclopedia/article/26366
www.mythicalcreaturesguide.com
www.norse-mythology.org
www.timelessmyths.com
Thank you for a world of information,the brief synopsis is key in my practice and rituals...D
ReplyDeleteYou're Welcome. Thanks for Reading Along!
DeleteGreat
ReplyDeleteThank you.
ReplyDeleteits very conflictual to be a norse wiccan when in the wicca, moon is feminine and sun masculine, and in norse tradition, sun is feminine and moon is masculine. How do you manage that fact in your everyday practice ?
ReplyDeleteI was raised with Man in the Moon (pareidolic images of a human face) - so it was easier for me to think of the man being moon. You will need to write your own spells when working with them. And you may have to shift your thinking bit about what feels more right for your energy and workings. Check out the Facebook Page - or join the FB Group, there are several examples of how to work with it.
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