Principles and Guidance
§ Words and deeds of prophetic women and men which challenge us to
confront powers and structures of evil with justice, compassion and the
transforming power of love.
·
Justice, a strength that builds a
healthy community:
Justice is a concept of moral rightness
based on ethics, rationality, law, natural law, religion, or equity, along with the
punishment of the breach of said ethics; justice is the act of being just
and/or fair.
Understandings of
justice differ in every culture, as cultures are
usually dependent upon a shared history, mythology and/or religion. Each culture's ethics
create values which influence the notion of justice. Although there can be
found some justice principles that are one and the same in all or most of the
cultures.
Justice is one of the
four cardinal virtues in classical European
philosophy and Roman Catholicism. It is
closely related, in Christianity, to the practice of charity, because it regulates
the relationships with others. It is a cardinal virtue, which is to say
"pivotal" because it regulates all such relationships, and is
sometimes deemed the most important of the cardinal virtues.
Social justice
generally refers to the idea of creating a society or institution that is based
on the principles of equality and solidarity, that understands and
values human rights, and that recognizes
the dignity of every human being.
Criminal Justice is the system of practices and institutions
of governments directed at
upholding social control, deterring and mitigating crime, or sanctioning those who violate laws with criminal penalties and rehabilitation efforts. Those accused of crime have protections against abuse of investigatory and
prosecution powers. Norse society was based on agriculture and trade with other peoples and
placed great emphasis on the concept of honor, both in combat and in the
criminal justice system. It was, for
example, unfair and wrong to attack an enemy already in a fight with another.
Justice is a Major
Arcana Tarot card, numbered either VIII or XI, depending on the deck. This card
is used in game playing as well as in divination.
A. E. Waite was a key
figure in the development of the most famous of modern Tarot interpretations. His version of the Justice card contains, as
his cards usually do, references to classical Mythology. In his deck, the card
is 11 (switched with the Strength (Tarot card)).
Wicca is a nature oriented
religion. Wiccans consider the natural
processes of the Earth and the greater universe to be divine. All life and all lives are sacred. Most covens
rule and govern the Circle with justice and with love as representative of the
Goddess and/or God.
Many
Wiccans also seek to cultivate a set of eight virtues mentioned in Doreen
Valiente's Charge of the Goddess,
these being mirth, reverence, honor, humility, strength, beauty, power and
compassion.
Compassion
is the virtue of empathy for the suffering of others. Compassion
allows you to have true love, not only for others, but also for yourself. It
allows you to forgive yourself when you make mistakes. It's also the ability to
have deep feelings and concern for the misfortune and suffering of others.
Compassion allows you to share another's pain, gives you the desire to relieve
it, and the willingness to act on that desire.
Forseti
(Norse God of Justice and Reconciliation)
He is the son of Balder and Nanna. Forseti
was the wisest, most eloquent and most gentle of all the Gods. He bears the axe as his symbol and his hall is
Glitnir, the Hall of Justice, which is said to have golden pillars and a
ceiling of silver and radiated light for some distance. Forseti's name would be said before a trial
to ensure that the argument was perfectly reconciled. But not really not a
popular God since most Norseman preferred revenge not justice.
Tyr (Norse
God of War and Law) The bravest of the Gods, he
willingly sacrificed his right hand in order to bind the dangerous Fenris wolf.
He is the overseer of the Thing, the
legislative body of the Gods of Asgard, and also one of the most capable
warriors among the deities. The Tiwaz Rune t is balance and justice. The rune of sacrifice of the individual
(self) for well-being of the whole (society). Tyr is the reason
we shake hands - it is to show that we have no fear and that we hold no weapons
a true warrior does not need one.
Syn (Norse
Goddess of Justice and Defense) Her name means “denial”. She is one of Frigg‘s handmaidens and she stands guard at the door of Frigg’s
palace, refusing entrance to any who are not invited. Syn also defends the weak, and she is called
upon by those who have been wrongly accused of crimes to aid them in their
battles.
"Let
there be beauty and strength, power and compassion, honor and humility, mirth
and reverence within you."
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